Media Studies BA (Hons)

Full-time undergraduate (3 years, 4 years with foundation year)

Cambridge

September

Overview

Investigate all aspects of media, from broadcast media to cyberspace, by studying our full-time Media Studies degree in Cambridge, ARU. Choose to study abroad for one semester, and get support to find work placements. Combine media practice with critical thinking to become an all-round professional, ready for a career in today’s fast-moving media industry.

Full description

Careers

Our BA (Hons) Media Studies will help you prepare for many media-related roles, including broadcasting, film, video or television production, media consultancy, journalism, public relations and advertising. You’ll also pick up skills for other professions that require an understanding of the media, including web design and publishing.

You might also decide to continue onto a Masters course, such as our MA Film and Television Production.

Industry links

We work with employers to make sure you graduate with the knowledge, skills and abilities they need. They help us review what we teach and how we teach it – and they offer hands-on, practical opportunities to learn through work-based projects, internships or placements.

Our links with local and national organisations will help you make contacts and find work placements in the industry. Our recent students have found internships and placements with companies such as Cambridge Style Magazine, London Studios, BBC Radio Cambridgeshire, Sookio, Eastern Daily Press and Norwich Evening News, C4B Media, Local Secrets, Anthill Networks, Cubiqdesign, the River Group, Zi-FM, CSV Media Clubhouse, Zing Corporate Events, and Cam FM.

These placements could form part of your assessed work and, for many previous students, have led directly to employment.

Find out more about our placements and work experience, or the faculty's employability support.

Modules & assessment

Level 3 (foundation year)

  • Foundation in Humanities, English, Media, Social Sciences and Education
    This module will provide students with the necessary skills to begin studying at level 4 in courses related to the humanities, social sciences, English, media and education. Students will be introduced to the core skills necessary to succeed in higher education, including thinking critically, researching, and referencing appropriately, demonstrating appropriate numeracy and ICT skills, and communicating effectively verbally and in writing. In addition to these fundamental study skills, Students will be given an introduction to a broad range of disciplines whose skills and theories are widely applicable. Students will study a variety of writing styles in order to recognise, deconstruct and replicate various forms of persuasive, analytical, and informative writing. Students will learn the basics of intercultural studies and how these theories can be applied to real-world problems. Students will consider social perceptions held across western cultures, and the difference between social and self-perception, participating in structured discussion and argument. Students will be introduced to the core principles of psychology and will explore various current applications of psychological theory. Students will also be introduced to ethics and will learn about some of the key theories and thinkers in the development of current ethical considerations in a range of scenarios. This module is made up of the following eight constituent elements: Interactive Learning Skills and Communication (ILSC); Information Communication Technology (ICT); Critical Thinking; Intercultural Studies; Psychology; Composition and Style; Ethics; Social Perceptions.

Year one, core modules

  • Media, Culture and Power
    This module will introduce you to a variety of approaches to media, focusing particularly on different theoretical approaches to enable you to think about how power is disseminated within media. Running across two semesters, it will introduce you to the complexity of the various approaches employed in the field as well as the advantages and disadvantages of various theories. In the course of this, you will deal with the dominant debates that inform research methodologies and outcomes. You will look at various approaches to analyse media texts and how media audiences have traditionally been conceptualised. In the first semester you will focus on power structures media analysis focuses on in debating Marxist approaches to power and ideology and systems of representation. You will also hone your essay writing skills by focusing on the formal aspects of essay writing. In the second semester you will receive a broader overview of different research approaches, honing your presentation skills in group presentations and a longer essay. Your assignments in semester one will be a short summary of a reading, a bibliography and a short essay. Your assignments for semester two will be a group presentation and a longer essay.
  • Creative Moving Image
    This practice-based module will introduce you to film and the moving image through a series of briefs and exercises that investigate a number of principles regarding the language, conventions and aesthetic possibilities of film and the moving image. The range of projects will encompass the investigation of various principles – composition and lighting, shot/reverse-shot sequences, matching on action, graphic matching, continuity editing, synch/non-synch sound, and the rhythmic editing of picture and sound – which are central to many film and moving image practices. The purpose and outcome for each project brief is not necessarily aimed at you perfecting conventions; experimenting and gaining an understanding of how they work are just as significant. In the later part of the module, you will make a film in creative response to codes and conventions explored in the first part of the module. No prior technical experience of filmmaking is required. The module will incorporate inductions in: camera operation, sound recording, editing and the potential of online platforms. Your practical workshops will be complemented by screenings of a range of complementary film and moving image works spanning narrative fiction, documentary and experimental work. In the process of pre-production and planning, you will be encouraged to develop and practise methods of visualising and notating ideas. You will regularly present work in critical forums to get feedback from your peers and tutors. Your first assessment point will involve submitting a portfolio that incorporates a compilation of the exercises you have undertaken in the first half of the module alongside pre-production research for your final film. The second assessment point will involve you presenting and submitting a 3–5 minute video.
  • Sound, Text, Image
    This is an introductory practice-based module in which you will explore techniques, processes and aesthetics relating to a range of media practices that involve sound recording, the still image and design. The module is organised around several projects that span the year. In a series of projects concerning sound, you will be instructed in principles and techniques of sound recording, sound production and mixing, and explore the potential for sound as a creative medium in the context of soundscapes, documentary/journalism and other fields. In a series of projects concerning the still image, you will examine the role of the formal principles of photography, including composition, framing, juxtaposition, contrast, colour, black and white and digital manipulation. These projects in sound’ and image will build toward a final project in which you will combine media in the context of an online publishing project. The emphasis here concerns key principles of design. Overall, the module will introduce you to several fundamental technical, aesthetic and critical ideas associated with media practice and serves as a pre-requisite for the Level 5 modules in Online Journalism, Photography, Creative Media Processes and Creative Media Themes.
  • Theorising Popular Culture
    On this module, you will consider a range of theories of popular culture to become familiar with key debates and issues in the study of popular culture. The module will show you how a range of theoretical approaches from the study of popular culture might illuminate and allow you to analyse specific media practices. To this end, you will apply key concepts and theories to a range of popular-cultural and media practices, including television, advertising and popular music. Throughout the module, you will engage with major theoretical debates in the study of popular culture, and think critically about these debates, before applying them to specific media practices. In lectures and seminars, you will explore a range of contested definitions of ‘popular culture’, and consider the role that popular cultural forms have played historically and in the contemporary context. You will also consider whether popular culture provides people with a form of escapism from everyday life, or whether it engages critically with the everyday. By addressing popular cultural practices, you will become familiar with key theoretical perspectives in media studies, including Marxism, semiotics, feminism, psychoanalysis, critical ‘race’ studies, and postmodernism. Your assessment will comprise a 2500 word critical essay on one of the key topics covered on the module.

Year one, optional modules

  • Introduction to Television Studies
    Television as a medium is currently experiencing vast changes and shifts that increasingly force us to understand it as a medium available on multiple screens and in a variety of forms. On this module, you will cover a breadth of approaches to study this medium in transition, including: historical approaches to television; definitions of the medium; television as a technology (with a focus on the ancillary technologies that are included in our ideas of a television - VCR, DVD, Video-on-Demand); the Television industry; textual analysis, including structuralist approaches to narrative structures; television aesthetics and television’s relationship with postmodernism; television genre; audience and reception studies on television; transnational television; and television’s relationship with contemporary politics. You will be assessed through a 500-word summary and critical evaluation of a relevant journal article and a 2,000 word essay at the end of the module, with a focus on your ability to engage critically with television theory and apply your knowledge to specific television or Video-on-Demand programmes.

Year two, core modules

  • Teenage Kicks: Youth Culture and Media
    On this module, you'll examine popular culture as defined, practised and consumed, against and within 'official' or 'high' culture. You'll explore issues of identity, resistance and consumption, focusing on specific case studies, including sub-cultural practices and style. You'll critically explore the relationships between taste, style and ideology through an analysis of various sites and products, such as the shopping mall, popular musical forms, television, dress, eating, and leisure activities. You'll address contemporary icons for what they are able to indicate about forms of resistance, diversity and identity, and consider the social metaphors a cultural group may employ in terms of the spectacular and the public against the more silent and private strategies of consumption involved in, for example, fashioning of the body and identity.
  • Television Genre
    The study of television genre has shaped television studies in numerous ways. Most importantly, television genre offers a way to ‘order’ content for viewers and a way for television studies scholars to come to terms with the vast amount of content available on broadcast television or Video-on-Demand. As such, television genre is essential for developing an understanding of the medium. This module will allow you to gain in-depth insights into the complexities and breadth involved in one of the central theoretical approaches to television. You'll be introduced to a variety of ways to conceptualise television genre as well as discussing case studies that position genres within a broader field of cultural, social, political and industrial contexts. Specifically, you will discuss structuralist, ideological and historical approaches to television genre; explore the idea of genre as discourse, genre hybridity and postmodernism, more elusive, audience-led genres such as cult TV; and look more specifically at case studies of genre. These case studies will illustrate the different means by which television genres can be studied. You will attend lectures, with a 1-hour screening slot to look at specific examples of television to analyse, and 1-hour seminars. By viewing specific programmes together, you will engage with known or unknown material critically and apply theories of television. You will be assessed with one 3000-word critical essay in which you will research, define and analyse a television genre of your choice.
  • Online Journalism
    This module will develop your skills in web-based journalism and online media production using a range of online media formats. Through a series of topic led discussions, reading, class exercises and small project briefs you will examine the language and practice of new/digital media and reflect on its uses. Online Journalism will be presented as a distinct practice involving the use of a variety of writing styles from multimedia content to interactive and social media. You will consider examples from factual and non-factual content and addressing a range of topics including: fake/false news, blogging, vlogging, the rise of the image driven web, implications of media sharing, online communities, citizen journalism, personal online profile management, digital storytelling, working with images, building a freelance career. For your assessment, you will be required to create on personalised online space showcasing yourself or a special interest using free to access software. This space will include content guided by three projects focussed on image, writing and multimedia respectively. You will be expected to devise a strategy for connecting this online space with other users through social media which will be presented in class and discussed in a 1000-word Critical Commentary and Evaluation essay.
  • Digital Media Theory: Social Media, AI, and the Cultures of the Internet
    Contemporary media culture is primarily a culture of the digital, mediated through digital computers, mobile communication devices and networks. By now it is clear that social and networked media has transformed many of the ways that we communicate and connect, think, act, and feel in the 21st century. This module will introduce you to the key themes and debates through which to understand digital culture, including an address to the history of digital technologies and the Internet. Themes discussed on the module will include: the study of specific social media platforms and practices (e.g. Facebook, Instagram, Twitter); memes and virality; data visualisation and interface design; affective computing; Cyborgs, sentient robots, and AI; Attention, distraction, and cognition in online cultures; GIF cultures; networked temporality; postdigital aesthetics; and other topics. You will have the opportunity to engage directly with digital technologies and platforms, as well as to study and reflect on how they are used, through in-depth case study/digital ethnographic research. The module seeks to promote digital literacy as well as foster critical thinking around digital media cultures and subjects. Your assessment will comprise a short project or Internet ethnographic study due mid- semester, and a 2500 word critical essay due at the end of the semester.

Year two, optional modules

  • Documentary Film Theory
    This module acts as a co-requisite for the Level 5 practical Video Documentary module for Film Studies students. Students on other courses may choose to take the practical module as a free standing module. The module will introduce you to many of the critical discussions and debates surrounding the historical, technological, aesthetic and socio-political developments of the documentary approach to film and video-making. As well as paying full regard to the key trends and film-makers to have contributed to the history of this important genre, you will consider the renewed public interest in documentary film and its crossover into the mainstream with recent commercial and critical hits such as "When We Were Kings" (Leon Gast 1996) and "Bowling for Columbine" (Michael Moore 2002). You will focus on the nature, specificity and evolution of the documentary form, and its relationship to cinematic realism, and address the historical and theoretical contexts of the study of documentary film, as well as an engaging with topical debates regarding the relationship between reality and representation, documentary ethics, and the role of cross-cultural documentary and ethnographic film. You will also discuss different modes of address in documentary film-making, the role of the documentary film- maker, and the relationship between film-maker and subject(s), and explore current and future modes of distribution and exhibition for the documentary film, including specialist festivals devoted to documentary. Throughout the module there are opportunities for you to critically analyse key film texts. Your assessment will take the form of a 3000-word critical essay.
  • Photography
    The democratising power of the digital has turned all of us into photographers in a way that George Eastman (the founder of Kodak) could never have imagined. His motto for the Box Brownie Camera- the first truly mass produced affordable camera - was ‘you press the button we do the rest’. Digital cameras, Iphones and platforms like instagram have allowed photographers complete control of how their images are made, and how they are seen, often within seconds of being taken they can be distributed and consumed. Building on from the photographic projects in Sound/Text/Image, the module will introduce you to a history of photography and key practitioners. The module is structured around lectures, seminars and workshops. There is an emphasis on photographers engaging in broadly documentary modes of photography; street photography, photographers documenting sub-cultures, the urban landscape, and transformations in society. The module is informed critically by historic trends and practitioners and will teach you how to read an image as well as compose one. We will also explore different modes of presentation, online, projection and print. There will be a series of weekly projects on a series of themes, which you will upload for reflection/critique/discussion in class. This will encourage you to make images regularly and use digital means of distribution to make your work as accessible as possible. We will also engage in analogue image making to provide an alternative photographic experience. For the final project you will devise a portfolio of work and a critical essay on a photographer of your choice.
  • Non-Fiction Filmmaking
    To take this module you must already have taken Introduction to Video. You'll explore the nature and practice of documentary filmmaking, addressing the aesthetics of documentary in relation to expository, poetic, observational, performative, and reflexive modes of practice. You'll consider, reflect and implement appropriate responses to the range of issues that might arise in your work, including the ethical, creative, methodological, theoretical, and technical concerns relating to documentary. To rationalise the subject of non-fiction film and video in terms of forms and conventions of documentary language, you'll examine in detail various examples of contemporary, historical, independent, and mainstream documentary.
  • Creative Media Practice Process
    This module encourages an experimental and inter-disciplinary approach to creative media practice processes. You will explore a variety of media practices by way of workshops, technical inductions and short projects. An indicative list of the areas that will be covered in the module includes: moving images for public screens, sound design, animation, creative coding, interactive media, live broadcasting, web design and different forms of publishing. An ability to demonstrate a range of skills across different modes of production is increasingly becoming an essential attribute for graduates. This module will give you the opportunity to learn a range of skills, test different creative processes and gain the confidence to develop creative ideas by way of a range of media practices. You will submit a portfolio of projects at the end of the module along with a commentary and evaluation that describes and analyses the associated creative processes/outcomes and makes reference to a range of examples and precedents that contextualise your work.
  • Creative Media Practice Themes
    This module builds on key skills and techniques explored during the Creative Media Practice - Processes module. You will be set a range of potential themes by the Module Leader, which might refer to any one of a number of issues in contemporary culture, such as sustainability, the environment, social responsibility or identity. You will research the theme extensively and develop a point of focus and unique perspective on the subject. Midway through the module you will produce a presentation that displays your research and tests ways in which you will explore and represent your subject via the practices and processes introduced in Creative Media Practice: Processes. You can work in groups or individually. At the end of the module you will submit an appropriate portfolio representing the final project along with a commentary and evaluation that reflects on your project, accounts for the creative processes that you have developed and makes reference to a range of examples and precedents that contextualise your work.

Year three, core modules

  • Major Project
    The individual Major Project will allow you to undertake a substantial piece of individual research, focused on a topic relevant to your specific course. Your topic will be assessed for suitability to ensure sufficient academic challenge and satisfactory supervision by an academic member of staff. The project will require you to identify/formulate problems and issues, conduct research, evaluate information, process data, and critically appraise and present your findings/creative work. You should arrange and attend regular meetings with your project supervisor, to ensure that your project is closely monitored and steered in the right direction.

or

  • Major Project in Creative Media Practice
    This module will allow you to undertake a self-directed major project in an area of media practice, which should draw on the strengths of the work made on modules in Online Journalism, Photography, Sound/Image/Design and the modules in Creative Media Practice at level 5. It is an opportunity for you to develop and hone a particular approach to sound/podcasting photography, or multi-media journalism or digital media practice. You will also be asked to reflect on and discuss the wider context of your practice. The first part of the module will cover project proposals, the development of pre-production work and the practical testing of creative media ideas. During the middle and latter part of the module you will present work-in-progress to tutors and peers, and develop a frame of reference for your project. The module will conclude with you presenting your finished projects in a professional manner at a critique that will involve comments and feedback from staff and students from across the Film and Media discipline. In addition to producing a substantial self-directed media project for this module, you will also submit a commentary and evaluation that outlines your intentions, describes the formative features of your work and addresses the context and precedents that situate it.
  • Sound and Vision: Music and Media
    On this module you'll explore the role and functioning of a variety of musical forms within contemporary Western culture by focusing on places of consumption (such as clubs and concert halls), modes of reception (such as fandom, aural mnemonics, and identity formation) and modes and sites of production where the focus is on the diverse functioning of the music industry. You'll consider music as a form of communication practice, and the relationship of aurality to vision through an analysis of the use of music in film. You'll consider music within specific cultural and historical movements, including romanticism and nationalism. Throughout, you'll look at issues of ethnocentrism and the constructions and contestations of identity, value and power systems through music. For your assessment, you'll write a critical essay of 3,000 words.
  • 'Fake News', Media Law and Social Conflict
    On this module you will explore a set of urgent issues in the context of contemporary media, focusing on ‘fake news’, conflict and law. In the first part of the module you will explore different definitions of, as well as contemporary discourse around, ‘fake news’, before addressing specific examples of this phenomenon. We will consider ‘fake news’ from a range of perspectives, including politics, technology, and journalistic practice, and explore possible ways of offsetting the problem of ‘fake news’. We will then turn attention to representations of war and conflict in media, and specifically how different media forms have sought to stage and document social conflict. In this context, we will address a range of media depictions of war and conflict across inter alia print, sonic and audio-visual forms. Examples will be drawn from British and international contexts and from contemporary and historical settings. In the third and final part of the module you will explore specifically legal issues surrounding the creation, use, consumption, and circulation of media. These include an address to intellectual property rights, offering a detailed survey of copyright, trademark and patent law with a special emphasis on how they apply to media. We will also consider issues of privacy, surveillance and cybercrime.

Year three, optional modules

  • Experiments in Film and Moving Image
    This module is built around several workshops that will allow you to explore a range of experimental approaches to filmmaking and the moving image. An indicative list of workshops includes: multi-screen filmmaking; the moving image in-situ, live performance with film; single-frame filmmaking; working with found footage and experiments in soundtrack recording. Each workshop will involve a concise, advanced technical induction; an introduction to a range of associated film and video works; a short period of time to undertake the project; and a discussion of the work produced. In the latter part of the module, you will propose, develop and produce a project following the premises and lines of enquiry suggested by one of the earlier workshops. You will show and discuss the development of your project during individual tutorials and wider work-in-progress sessions. You can work individually or in small groups. On completion, you will attend a screening and critique of the work produced. In addition to the film project, you will also submit a commentary and evaluation that outlines your intentions and describes the formative features and processes you undertook in producing the work.
  • Multiplexed: Contemporary Popular Cinema
    On this module you'll explore trends in the aesthetics and production practices of Hollywood movies, and their contexts of distribution and reception, based on a representative selection from the last four decades. You'll discover how the style and output of American popular cinema in this period has responded to changing socio-political, economic and cultural circumstances. Alongside close readings of a number of films (bookended by the box-office record breakers Jaws and Avatar), you'll consider some of the broader tendencies they represent: What lies behind the so-called 'blockbuster syndrome' supposedly initiated by Spielberg's monster movie? What is the impact of new locations or technologies for viewing on the aesthetics of popular cinema? Did the blockbuster destroy or save Hollywood? These are just some of the questions you'll answer over the course of the module.
  • Cultural Politics of Celebrity
    What can we learn from studying celebrities and celebrity culture? While the very idea of celebrity is often denigrated and dismissed as so much cultural fluff, it is a profoundly important and socially significant subject – perhaps now more than ever. To fully understand these fraught political and social times in which we live, it is vital to dig deep into the construction of celebrity culture across a range of spheres including film, TV, music, politics, and sports. Drawing from a range of academic literature, this module seeks to define and interrogate the notion of ‘celebrity’ across different historical and national contexts, from pre- to post-digital eras. From the ‘insta-famous’ to YouTubers, from Reality TV presidents to young environmental activists, from film stars to sporting icons, this module offers an in-depth examination of what celebrity means in a 21st century mediascape.
  • Contemporary Television
    You’ll explore a range of different genres, including drama, comedy and 'reality' shows. In screenings and seminars, you'll explore and analyse television programmes not simply as texts but as specific examples around which larger areas of debate and discussion can be explored. You'll also explore the wider context in which these programmes are situated (technology, institution, audience and the changing context of television). You’ll be assessed through a 500-word reception study, in which you'll analyse a cross section of reviews of a television programme, and a 2,500-word critical essay. Possible programmes for discussion include Twin Peaks, Curb Your Enthusiasm, Modern Family, X Factor, Doctor Who and Girls.
  • Digital Publishing
    This module will provide you with a reflective environment in which to apply techniques of electronic publishing to your own writing, selected from your broader portfolio or created through a commission. You'll need to draw on your learning experiences from other modules and then research and produce a design plan suitable for directing the production of a published document from initial thumbnail sketches through to finished product. Experimenting with appropriate software, you’ll generate, store and transfer information, then move on to copy editing, proofreading and production. You'll consider such questions as house style within the broader context of message and audience and the impact of diverse and developing technology on the reproduction of writing in paper based media. You'll engage critically with a range of case studies. You'll be assessed through your portfolio of work, as well as a commentary on and an evaluation of your process and product.
  • Critical Approaches to Video Games
    Game Studies views games as complex cultural objects, aiming to explore the game ‘object,’ the player ‘subject,’ as well as the critical dialogue between them that occurs in real and virtual game spaces. This module will give you an in-depth introduction to the interdisciplinary field of game studies, and the opportunity to develop an advanced research essay on a chosen area of inquiry. Throughout the semester, you will study video games as cultural artefacts that arise from diverse cultural histories and contexts, and that can provide deep commentary on aesthetic, cultural, socio-political, and economic issues. Through theoretical readings, critical play exercises, and in-depth discussion, you will acquire the critical vocabulary needed to analyse the mechanics, aesthetics and practices of video games. This will allow you to address the textual, performative, sociocultural, design-based, and political contexts in which games exist, and to engage in critical discussion of the cultural impact of the video games. Overall, your focus will be on understanding video games as important vectors of contemporary mainstream and alternative cultures. In order to achieve this, you will combine the playing, analysis, and discussion of games with consideration of critical writings by game studies scholars as well as theorists from the broader field of cultural studies. This module includes two assessments: a critical essay (2,000 words, 70% of the final mark); and a critical play journal (1,000 words, 30% of the final mark).

Optional modules available all years

  • Anglia Language Programme
    The Anglia Language Programme module will allow you to study a foreign language as part of your course. You may choose to take two language modules in place of options on your course from the second semester of your first year, or in the second or third year. You can choose from the following: Chinese (Mandarin), French, German, Italian, Japanese, or Spanish. In order to experience the learning of a new language, you must select one that you have not learned before.

Assessment

Modules are subject to change and availability.

You’ll show your progress through many different methods that reflect the range of skills required by employers. Your assignments might include case studies, critical essays, screenplays, journals, film reviews and analyses, presentations, and a portfolio of practical work, as well as ‘hands on’ assignments such as internet, print and video production / commissions.

Where you'll study

Your department and faculty

Using our creative expertise and industry connections in Cambridge and beyond, we create experiences that entertain, educate, inspire and improve lives.

At Cambridge School of Creative Industries, we believe in the importance of experimentation and risk-taking to create experiences that entertain, educate, inspire and improve lives.

Whether writing bestselling fiction, creating challenging documentaries or sharing a piano with people on the autism spectrum, the expertise of our staff goes far beyond teaching. Their research produces significant funding success, leading to important publications and international conferences.

Where can I study?

Cambridge
Lord Ashcroft Building on our Cambridge campus

Our campus is close to the centre of Cambridge, often described as the perfect student city.

Explore our Cambridge campus

Specialist facilities

You’ll have access to the kind of equipment you can expect to work with in the professional media industry, including film and television studios, HD cameras and 16mm film cameras, Final Cut Pro editing suites, Steenbecks for 16mm editing, animation rostrum cameras, multimedia studios, screening theatres and radio suites. You can also access any of our other industry-standard facilities, with full training from our dedicated team of technical officers.

Extra-curricular activities

We organise and attend many extra-curricular activities, including Film Festivals such as Cambridge and Watersprite, industry guest speakers and field trips. You’ll also be able to join student societies, such as the Film Viewing Society and Media: Next Move Arts, which organise their own events.

Study abroad

You can apply to study abroad for one semester, and get funding to help you cover the cost.

Fees & funding

Course fees

UK students starting 2021/22 (per year)

£9,250

International students starting 2021/22 (per year)

£13,900

How do I pay my fees?

Tuition fee loan

UK students (and EU students starting a course before 1 August 2021) can take out a tuition fee loan, which you won’t need to start repaying until after your graduate. Or there's the option to pay your fees upfront.

Loans and fee payments

International students

You can pay your tuition fees upfront, in full or in two instalments. We will also ask you for a deposit of £4,000 or a sponsorship letter. Details will be in your offer letter.

Paying your fees

Scholarships

We offer a fantastic range of ARU scholarships, which provide extra financial support while you’re at university. Some of these cover all or part of your tuition fees.

Explore ARU scholarships

Funding for UK & EU students

Most new undergraduate students can apply for government funding to support their studies and university life. This includes EU students starting a course before 1 August 2021.

Government funding includes Tuition Fee Loans and Maintenance Loans. There are additional grants available for specific groups of students, such as those with disabilities or dependants.

We also offer a range of ARU scholarships, which can provide extra financial support while you’re at university.

Funding for international students

We offer a number of scholarships, as well as an early payment discount. Explore your options:

Entry requirements

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Important additional notes

Whether you're studying entirely online or through a blend of on-campus and online learning from September 2020, you'll need a computer and reliable internet access to successfully engage with your course. A small number of our courses require additional technical specifications or specialist materials. Before starting the course, we recommend that you check our technical requirements for online learning. Our website also has general information for new students about starting university in 2020-21.

Our published entry requirements are a guide only and our decision will be based on your overall suitability for the course as well as whether you meet the minimum entry requirements. Other equivalent qualifications may be accepted for entry to this course, please email answers@anglia.ac.uk for further information.

We don't accept AS level qualifications on their own for entry to our undergraduate degree courses. However for some degree courses a small number of tariff points from AS levels are accepted as long as they're combined with tariff points from A levels or other equivalent level 3 qualifications in other subjects.

International students

We welcome applications from international and EU students, and accept a range of international qualifications.

Whether you're studying entirely online or through a blend of face-to-face and online learning from September 2020, you'll need a computer and reliable internet access to successfully engage with your course. Before starting the course, we recommend that you check our technical requirements for online learning.

English language requirements

If English is not your first language, you'll need to make sure you meet our English language requirements for undergraduate courses.

Improving your English language skills

If you don't meet our English language requirements, we offer a range of courses which could help you achieve the level required for entry onto a degree course.

We also provide our own English Language Proficiency Test (ELPT) in the UK and overseas. To find out if we are planning to hold an ELPT in your country, contact our country managers.

Apply now

UK and EU students

Apply for 2021

UCAScode: P300

Apply through UCAS

International students

Applicants from outside the UK and EU, apply to ARU

Apply direct

Get more information

UK & EU applicants

01245 68 68 68

Enquire online

International applicants

+44 1245 68 68 68

Enquire online