Faculty:Faculty of Science and Engineering
School:Engineering and the Built Environment
Location: Cambridge
Areas of Expertise: Computing and technology
Research Supervision:Yes
Shabnam's research interests are in serious games, and developing edutainment games and tools to promote knowledge transfer.
shabnam.sadeghi-esfahlani@anglia.ac.uk
View Shabnam's profile on LinkedIn
Shabnam has extensive research experience in model reliability, robustness and design optimization using applied Finite Element Analysis and statistics, high-performance energy absorbers, development of material composition and polymers.
She won the best paper award in 2012 at Anglia Ruskin's 1st Annual Research and Scholarship Conference. Shabnam also has management experience in the processes involved in complex multi-nationals and SMEs.
Shabnam is a member of our Sound And Game Engineering Research Group.
Find out more about our Computer Science PhD or our Sound Engineering PhD.
Course Leader, BSc (Hons) Computer Gaming Technology
Shabnam also teaches the modules Analytical Techniques for Game Developers, Game Development Essentials, Simulation in Games, Professional Issues: Video Games and Society, Analytical Essentials, Mathematics for Technology 2, Applied Mechanics, Engineering Principles, and Statistical & Process Quality Assurance.
Esfahlani, S.S. and Sinden S., 2014. Fire and Bullet proof laminated glazing. Patents application P11826 GB.
Esfahlani, S.S., Shirvani, H., Shirvani, A., Nwaubani, S., Mebrahtu, H. and Chirwa, C., 2013. Hexagonal honeycomb cell optimisation by way of meta-model techniques. International Journal of Crashworthiness, 18(3),pp.264-275.
Esfahlani, S.S., Shirvani, H., Shirvani, A., Mebrahtu, H. and Nwaubani, S., 2013. Design, development and numerical analysis of honeycomb core with variable crushing strength. American Journal of Engineering and Applied Sciences, 6(1), p.8.
Esfahlani, S.S., Shirvani, H., Nwaubani, S., Shirvani, A. and Mebrahtu, H., 2013. Comparative study of honeycomb optimization using Kriging and radial basis function. Theoretical and Applied Mechanics Letters, 3(3), pp.031002.
Sadeghi-Esfahlani, S., Shirvani, H., Nwaubani, S. and Shirvani, A., 2011. Design attributes for geometry optimization process of thin walled honeycomb structures. ASME 2011 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, American Society of Mechanical Engineers, p.899.
Sadeghi-Esfahlani, S. and Shirvani, A., 2008. Design Certainties by using Uncertainties in Finite Element Design Optimization. Proceedings of the 1st WSEAS International Conference on VISUALIZATION, IMAGING and SIMULATION (VIS'08). Published by WSEAS Press, p.15.
Esfahlani, S.S., Muresan, B., Sanaei, A. and Wilson, G., 2018. Validity of the Kinect and Myo armband in a serious game for assessing upper limb movement. Entertainment Computing, http://dx.doi.org/10.1016/j.entcom.2018.05.003.
Esfahlani, S.S., Thompson, T., Parsa, A.D., Brown, I. and Cirstea, S., 2018. ReHabgame: A non-immersive virtual reality rehabilitation system with applications in neuroscience. Heliyon, 4(2), p.e00526, https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5857620/https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5857620/
Muresan, B., Esfahlani, S.S., 2018. Autonomous Flight and Real-Time Tracking of Nano Unmanned Aerial Vehicle, http://arro.anglia.ac.uk/702842/.
Esfahlani, S. S., Cirstea, S., Sanaei, A. and Wilson, G., (2017), "An adaptive self-organizing fuzzy logic controller in a serious game for motor impairment rehabilitation", The 26th IEEE International Symposium on Industrial Electronics, 19-21 June 2017 Edinburgh, Scotland, UK, p.1311-1318, url = {http://arro.anglia.ac.uk/701775/}
Esfahlani, S. S. and Wilson, G., (2017), "Development of Rehabilitation System (RehabGame) through Monte-Carlo Tree Search Algorithm using Kinect and Myo Sensor Interface", SAI, computing conference 2017},London, url = {http://arro.anglia.ac.uk/701777/}.
Constantinou, G., Wilson, G. Esfahlani, S. S., and Cirstea, M. N., (2017), "An Effective Approach to the Use of 3D Scanning Technology which Shortens the Development Time of 3D Models", International Conference on Optimization of Electrical and Electronic Equipment (OPTIM) \& 2017 Intl Aegean Conference on Electrical Machines and Power Electronics (ACEMP), url = {http://arro.anglia.ac.uk/701854/}.
Esfahlani, S. S., and Sanaei, A.,(2017), "Facial Expression and emotion Recognition through Serious game and Kinect device",7th Annual Research and Scholarship Conference, 10th May, url = {http://arro.anglia.ac.uk/701774/}.
Esfahlani, S. S. and Thompson, T. (2016), "Intelligent Physiotherapy Through Procedural Content Generation, The Twelfth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment", p. 27--30, url = {http://arro.anglia.ac.uk/701061/}.