Emily is Course Director for the BA (Hons) Digital Media Production at ARU.
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Emily is founder and director of Virtually There Studio CIC. Emily works as an Academic, Artist and Creative Technologist in the space of immersive storytelling and social justice. They set up Virtually There to support humans with digital literacy and creativity, via events, exhibitions and educational opportunities. They have exhibited works around the UK and beyond, at galleries including but not limited to Somerset House, Tate Modern, Tate Britain, Spike Island and Firstsite.
Currently Emily is undertaking a PhD in immersive storytelling and virtual heritage with StoryLab where they are also a research associate.
Emily won the Jury Prize at the Innovate UK Immersive Tech Awards 2025 for their night-time site-specific XR ghost story "The Dunwich Rose". Developed as part of their PhD research into sustainable approaches for developing virtual heritage, it tells the story of the lost city via lost technologies.
Emily currently teaches on the following modules:
Godden, E. (Forthcoming) "Augmenting archives, agency and authenticity: A case study for using WebXR to resurrect The Lost City of Dunwich". In: Stasiowski, M. (ed.) Rendered in Bits and Stone: Studies in (in)tangible digital heritage. Bristol: Intellect.
Godden, E., Rutherford, J. and Lee, R. (2021) ‘HOME BRICK: Exploring the sensations of home, voice, and brick making’, Epoiesen: A Journal for Creative Engagement in History and Archaeology, 5 October.
Godden, E., 2018. 'Handle with care: synthesising the sonic content of paintings by Thomas Gainsborough'. Essay for artists' book RE:PRINT, edited by Dr Veronique Chance and Duncan Ganley, Marmalade Publishers of Visual Theory
Godden, E., 2023: ‘How can video games development support digital literacy and engage new audiences with archive collections’. Plug In Symposium.
Godden, E., 2023: ‘Reprinting The Lost City’. Close Look Distant View conference.
Godden, E., 2022: ‘Playing the past: Using WebXR to rebuild The Lost City’. (In)Tangible Heritage(s) conference.
Godden, E., 2022: ‘Re-building a ruin: Greyfriars, the ghost in the machine’. Beyond conference.
Godden, E. and Johnstone, L., 2022: ‘Antarctica Rising: Exploring the Social Value of Antarctic Heritage through WebXR’. Space and Place in Virtual Worlds conference.
Godden, E. , 2022: ‘Materials of memory’. Museums without walls conference.
2017, Space to breathe, Somerset House, London
2016, SPILL Festival of Performance, Ipswich
2016, What is the future of art? Tate Modern, London
2016, Arcade, Firstsite, Colchester
2015, Eye Want Change, Tate Britain, London