26 April 2021, 14:00 - 16:00
Workshops take place in the Open Studio channel of our Ruskin Modules MS Teams site
In this Open Studio we will delve into the techniques used to tell stories in, and through, digital games. We have a Guest Artist: Paul Driver, who will be taking us through a blend of show/ tell, play, and discuss, to cast a critical but optimistic eye on the opportunities to use games in our Ruskin Modules while improving our “ludoliteracy” along the way. If you have time please have an listen to the two Exquisite Education Podcasts on (1)Why Educators should play more video games? and (2) the continuation.
Workshops take place in the Open Studio channel of our Ruskin Modules MS Teams site.
Although it is well known that creativity and innovation are key parts of processes of curriculum design, creativity remains a “mystery” only revealed to some few. Notwithstanding creativity is a natural skill of human beings, and as educators we are all the time being creative: from planning the flow of the learning journey, to honing our skills as performers in our lectures, amongst many other creative activities.
In the Ruskin Modules Open Studios series, Dr. Beatriz Acevedo, academic developer for Ruskin Modules (aka: CreatiBeOracle, National Teaching Fellow, 2020) will take you to her actual Art Studio, a space for mess and experimentation. This is serious play in a safe space, where participants slowly and safely acquire specific creative tools, while developing aspects of their Ruskin Modules, or any other L&T endeavour. Treat yourself with a joyful and practical time at the Studio!
Book via Business World with the code RMOS6 or email firstname.lastname@example.org